using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class TiGaController : MonoBehaviour
{

    //private Animation animation;
    //private SpriteRenderer spriteRenderer;
    //private PlayerController player;

    void Start()
    {
       // animation = GetComponent<Animation>();
       // spriteRenderer = GetComponent<SpriteRenderer>();
       // player = GetComponentInParent<PlayerController>();
    }

    // Update is called once per frame
    void Update()
    {
       
        
    }
}
